Sovereigns of the Horde
High Combat Play
Based around the formation of the Federated Ogrekin of the Sh'ne Sahn, come play as one variety of these related, sensitive, intelligent, tusked individuals BEFORE the "Great Peace of Uneating" was established.
Long before the council of Nh'gatha Shrûk and the formation of the Federated Clans of the Sh'ne Sahn, the various surviving bands of Ogrekin roamed the foothills of great Mount Emet and ate whatever they could find, including each other. This was after the strife of The Ugly War, year 3033 B.E., where all the tusked and tufted robusts of the Unseelie Court were driven from the mountain by the smooth and gracile Seelie Court of Elves and their early Dwarven allies.
Choose to play Brûcûk (Ogres), Araklak (Orcs) or Blaatu (Goblins). We'll follow a classic Dominion game plan with new rules for oversized weapons, shamanic powers, mixing medieval melee and nerf gear, and with added rules for leveling up and increasing power and influence.
Brûcûck play with oversized weapons and strength.
Araklak play with fantastic shamanic powers and supreme organization.
Blaatu play with a chaotic array of technology including nerf gear.